nomadoffshore.blogg.se

The phantom menace pc game review
The phantom menace pc game review




the phantom menace pc game review

the phantom menace pc game review

The developers succeeded in recreating the environments with great detail and attention, but faltered on the exploration aspect and in my mind, this is the game's greatest fault.

#The phantom menace pc game review movie#

Still the game could have made up for the poor controls with level design that captured the awe-inspiring feeling of the movie and allowed wondrous exploration throughout. Fighting effectively is no walk in the park either because weapon-switching, again adopted from FPS, is inappropriate for The Phantom Menace's style of closed quarter confrontations, which allow little time for reaction or mobility. The whole movement scheme, based on a first-person shooter-(FPS) rotating axis rather than a push and go arcade quality, which would make more sense, is such a mess that it makes jumping inadvertently hazardous and dodging laser fire needlessly difficult. Let's start with the awful controls, which are a travesty considering how well Mario and Zelda handled. There's nothing wrong with trying to mimic two of the greatest games of all time per say, but the execution makes so many mistakes along the way, that the game gets dragged way down from the high aspirations that might have conceived it. The best I can say is imagine the jumping platform elements in Super Mario 64 mixed with the puzzles in Legend Of Zelda: Ocarina Of Time all from a locked-down, overhead, three-quarters perspective. Trying to figure out what the developers were going for is difficult and describing the results isn't easy either. My suspicions of confusion proved to be correct. Needless to say, I didn't know what to expect and in an industry where expectations run high, that's a bad sign. Undaunted, I remained optimistic because it was said that a strong sense of exploration was involved and anyone who's seen the actual movie knows that the elaborately conceived environments that sparkle throughout beg to be explored and closely examined. But looks can be deceiving as The Phantom Menace was later revealed to be more of an action-oriented game with only traces of adventure-style puzzles. After all, the last time LucasArts tried to mold a graphical adventure game with a movie license, we were blessed with the classic Indiana Jones And The Fate Of Atlantis. When early preview screens of Star Wars Episode I The Phantom Menace got out, I was excited.






The phantom menace pc game review